Difference between revisions of "Renala T'Iavay"

From AiteRP Wiki
Jump to: navigation, search
(Renala Qoute)
Line 111: Line 111:
 
== Equipment ==
 
== Equipment ==
 
=== Weapons ===
 
=== Weapons ===
* [[Blood Pack Punisher]]
+
* [https://masseffect.fandom.com/wiki/Blood_Pack_Punisher Punisher]
* [[M-12 Locust]]
+
* [https://masseffect.fandom.com/wiki/M-12_Locust M-12 Locust]
  
 
=== Gadgets ===
 
=== Gadgets ===

Revision as of 14:23, 21 March 2020

Renala T'Iavay
Empty.png
Alias None
Species Asari
Gender ???
Age 363
Birthdate December 3, 1821
Birthplace Serrice, Thessia
Current Residence Freedom Falls, Aite
Height 166cm (5'6")
Build Skinny
Hair ???
Markings None
Eye Color Green
Skin Color Sky-blue
Occupation Redrock Agency Sysadmin
Relationships Aeyna T'Rea (Daughter)
Steve Briggs (Close Friend)
Status Active
Player Gisle
"All I want is for this crap to be done so that I can start fixing things."
Renala T'Iavay

Renala is an asari matron working at Redrock Agency.

Appearance

Her skin has a sky blue color. She has no facial markings. Her crests have a bit rough, but symmetrical, texture. Renala is a matron, and looks the part, some skin on the sides of her face having a bit of a texture similar to the crests. Furthermore, she is not an exceptionally tall asari, standing only at 166cm / 5'5". Renala is not primarily a combatant, especially not since her matron stage began, and thus she's quite skinny for an asari.

History

Early Life

Renala was born and grew up in a small town two hours' skycar drive from Serrice on Thessia to two asari parents. The common disdain for 'purebloods' like herself was prevalent in her early education, and she ended up with very few close friends. While it made her opt out of social events early on, she grew out of it as others grew out of their childish expressions of prejudice.

The early reclusion made her take an interest for technology, and more than one appliance at home met their end at her hands. It was only when she received her first omni-tool that this destructive streak ended – mostly.

To her parent's dismay, the calm Thessia life bored her as she got of age. At sixty years plus one day, she was out of asari space and en route to Omega. She was aware and pessimistic about the dangers, making her watch her step and cover her tracks early. She alternated working simple jobs and making use of her technical skills.

Settling Down

Eventually, the matron days were around the corner and the compulsion to settle down had begun to set in. Renala dusted off her ancient university degree and took a few more years of study to refresh it and add to it with money saved up during the later maiden years. That's where she met Nalena, who was at the time working as a recruiter for the Armalian tech company T'Rea Software Solutions.

Raising a child was very trying on their relationship. They had a very different perspective on raising a child. While Renala wanted to steel her against the hardships of growing up as a pureblood – even teaching her the basics of biotics at a very young age –, Nalena wanted her to be careful. An episode of lashing out against a classmate marked an upheaval in their relationship and Nalena wanted Renala out of the child's ifluence. It was an emotional overraction that Renala failed to calm. A divorce was bound to happen, and it did.

Renala's life in Armali fell apart after that. Calling it a mid-life crisis would be an understatement. The only constant is Aeyna, whom she still talk with on a regular basis.

A New Beginning

She quit her job and wanted to just get away for a while before she would give the matron's life another consideration. Not being a maiden anymore, she decided to stick to a middle ground. Settling down somewhere, while also looking for something to do with her life for the time being. First stop, Aite.

She rented a room at Miner's Respite once she arrived in the small spaceport town Freedom Falls. She thought it would be temporary, a small stop on her way to finding a new purpose, but it would turn out to be anything but. In the early days, she was hanging around the bar, meeting new people and making friends. Out of these, she mostly remembers Galatea, Steve Briggs, Iressa T'Selvos and Fera'Sel, though all but Steve have slowly but surely drifted away from her over the year.

Salvage Job

There was one problem, though, Renala was running out of credits and had no real plans for the future. It's not often a matron could end up in such a situation, but it wouldn't be far off to liken it to a midlife crisis. Nonetheless, the problem was there and she had to find a solution to it. She went along with her recent acquaintances to visit Hnipinn Minerals to look for a job.

The receptionist referred Renala to another company who is managing their digital infrastructure, but she also let them know about a salvage mission that she needed a crew on. A mining team has gone missing in the mountains, and having some guns on their side could prove useful given they do now know the circumstances of their disappearance.

Renala, Steve and Fera'Sel signed up for the salvage mission, and met up the next day. It was a bad job with little information, and it could be a number of things that caused the mining crew to lose contact. Renala did not have much luck procuring equipment, and aside from a pistol holster she looked just like when she was looking for work the day prior.

They were joined by two other freelancers, an old turian that's seen better days and a young human male. There was also a truck driver, but she was not going to be in the field with them.

The trip took them up the mountain, up to where the comfortable fall weather gave way to snow and cold. They came to a stop by an abandoned truck, which was locked. With Renala's biotics, they managed to soften the back ramp's hinge enough that it fell off. They didn't find much equipment inside, but there was a datapad that gave them some early clues about a conflict among the missing crew members.

They had two leads to follow next, footsteps or truck tracks. Considering the week's head start, they figured they were most likely to find something were they to follow the footsteps. Along the way, they found a lone body frozen on the ground with no belongings of note on him. There were more footsteps, however, so they pressed on.

The salvage team then came upon a camp where they found one living survivor. The man told them that there was nothing left in the camp, that everything has been taken by the others. He was insistant they did not search further, and pulled a gun on the team when they went to have a better look at them. He eventually agreed to throw away the gun and was brought aboard the truck. Renala picked up the gun. The survivor attacked Steve while the others were searching the camp, but Steve managed to incapacitate him. However, that also killed the survivor.

The camp was a gruesome sight, but gave them two tracks of footsteps to follow: the hunters that went into the woods, and the two that left the camp. They followed the latter, which turned out to be a dead end when they found the people riddled with bullets. They never found out why or who there, but did not pursue it and instead went back to check the other lead.

The trip into the forest was the most dangerous part of this mission, especially for Renala. The weather was getting worse, and none of them were prepared for a trek in the woods. Renala suffered some cold exposure when crossing a stream, but that was not the worst by a long shot.

That wa the tree-climbing pack hunters that descended on them shortly after they found the hunters who had met their end at their claws. They held their ground for a while, aside from the young human who panicked and ran off in the wrong direction. Renala, Steve and Fera then made their escape back the way they came, suffering more exposure to the cold water as they crossed the stream again. The old turian had stayed back at the truck.

They got out of the forest with Steve having suffered the worst injuries. Renala applied medi-gel on his wounds just before they left the forest, though the height difference and cold stiff hands made it quite awkward. They then returned to the truck empty-handed.

This mission was a failure. They didn't bring back much, and their pay was set very low accordingly. They needed a better plan if they were going to continue doing this, because there is no way she is going to sustain herself that way.


Skills

Tech

Renala is not much of a combat tech. She cannot conjure drones in the middle of a fight, hurl fireballs or zap people. She sees that as a waste of electricity that's better spent on the things that needs to be done when the fight is over.

Communication, networking, and finding weaknesses, that is her zone. She knows that all it takes is one weak link and whole thing could be hers. The asari spends countless hours honing her tools, discovering and trading weaknesses, and on Aite she can also get far picking low hanging fruits from the public security disclosures.

In addition to tearing down others' systems, these skills also translates mostly into an ability to build and maintain them. She spent decades on Thessia in a software consultancy firm, where she got to develop these skills.

She also has an interest in the things closest to the metal, from bringing old devices back to life to building them with whatever junk she can find on the market. That's mostly how she spends the downtime while waiting for something to fail or a recording of data to be complete.

Renala acknowledges that she's not able to keep up with the ever growning list of resourceful enemies that Redrock Agency is accruing, especially considering one of them just kicked the Collectors' ass.

Biotics

Her biotics are powerful enough to get the job done, and has the diverse range one could expect for a combatant that has come out of the other side of a maiden stage spent almost entirely on hostile worlds. However, she'd stand no chance against someone with proper military training and discipline. Even if muscle memory stands the test of time well, her time on Aite hasn't been enough to completely bring her back to where she was before.

Renala can do a good throw that can even knock a heavier target off their feet, but other than that she has not practiced much with telekinesis at range or with anything heavier than a component or tool just out of reach.

The asari can make a strong warp field, that would be fatal for an unprotected target. However, the sheer brutality of it means it sees little use as Renala reserves it for when she really means it. One exception to her reservation is that she can use it for breaching as it weakens materials and reacts with other fields..

In an emergency, Renala can pull off a decent barrier bubble, but it tires out the asari very quickly. A perceptive biotic will notice this inefficiency. It was more typical of her to be inside such a bubble in the past than the one holding it up, which is what sparked her to learn how to do these herself. Since coming to Aite, Renala has only put these to use a few times; one of these times being to protect Cross and a receptionist from terrorists.

She can also do a decent stasis field, as Victoria got to learn on the mission to retake her ship. She can only use it on one target at the time, however.

Renala know how to do a singularity, but she learned that late and hasn't really had the time to practice it before leaving that life behind with the maiden stage. It can disrupt even a heavy target and get them off their feet, but it's not the solar system of flailing mercs it ought to be.

Weapons

Renala knows her way around small arms, and can fire with reasonable precision at short and medium range. She's useless at long range, however.

Equipment

Weapons

Gadgets