Difference between revisions of "Freedom Falls Militia"

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m (Tyranniac moved page Freedom Falls Marshals to Freedom Falls Militia over redirect)
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The Freedom Falls Marshals are the primary law enforcement and peacekeeping force of Freedom Falls, established by the [[Syranis Foundation]] in 2149 after the town suffered a devastating raid by outside forces. The Marshals are also responsible for organizing and training a militia force for responding to violence and outside attacks.
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The Freedom Falls Militia is the organization responsible for defending the town of [[Freedom Falls]] from threats to its peace and stability, both external and internal.
  
[[Syram Arius]], a former security consultant that has Syranis' trust is the commander of the Marshals.
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==History==
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In 2149, the spaceport town of Freedom Falls, then Valarmi, was hit hard by a local warlord that had sprung up in the wake of [[Aite]]'s independence. The invasion was repelled, but at the cost of many lives and the destruction of much of the town. It had become woefully clear that the [[Syranis Foundation]]'s small security force was insufficient to keep the growing settlement safe, and with the losses they had taken, the situation was acute. Knowing that something needed to be done, [[Matriarch Syranis]] organized the creation of a town militia, bringing in off-world consultants to train volunteers, while letting the Foundation's private security force serve as a core of professionals that could be called upon when needed.
  
== Ranks ==
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==Current Activities==
Despite the turian leadership, the militia has a straightforward flat ranking structure.
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The Freedom Falls Militia exists to protect Freedom Falls and keep the peace. It is funded by, and ultimate answers to, the Syranis Foundation, but operate largely under the direction of its current commander, [[Syram Arius]], a trusted security consultant that has worked with Matriarch Syranis in the past. The primary duty of the militia is to stand ready to defend the town in case of an outside force threatening it, but they also respond to violent incidents or other disturbances in the town, and patrol to keep the peace. The militia are peacekeepers, not a proper police force - they rarely investigate crimes or perform active operations against criminal elements, unless these are deemed a threat to the town as a whole. Day-to-day activity mainly involves intervening if violence erupts in the town.
  
* '''Commander''':
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The militia will sometimes jail individuals for short periods, generally while deciding what to do with offenders, or simply to give offenders a chance to cool off if they are deemed to not be a future threat. There's no long-term incarceration in Freedom Falls - offenders may be required to pay fines or be exiled, depending on the severity of their crimes. Individuals unable to pay their fines may be turned over to the injured party. In rare occasions, where individuals are deemed a serious threat to the safety of the people of Freedom Falls and no other solutions present themselves, the militia may elect to execute the offender. This is not a common occurrence, as such individuals rarely surrender when confronted by militia personnel. The militia sometimes issues bounties on disruptive or dangerous individuals that have managed to avoid arrest.
* '''Sergeant''': Pay: 4600
 
* '''Corporal''': Pay: 1200
 
* '''Recruit''': Pay: 500
 
  
== Facilities ==
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Individuals seeking, say, the return of a stolen item, justice for a killed loved one, or protection for their establishment, cannot rely on the militia, and are expected to seek out private contractors for their needs, be that a security firm, a private investigator or a bounty hunter. Organizations operating in Freedom Falls are expected to maintain a relationship with the militia to avoid misunderstandings and ensure potential militia intervention can proceed smoothly and safely, this is especially important for mercenaries and other armed professionals.
The militia owns a two-story building on the southern side of town not far from the spaceport. This building houses a shuttle hangar, as well as offices for all sergeants. The basement has the town's only shooting range.
 
  
== Criticism ==
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==Ranks==
The inhabitants of the Terminus Systems tend to have a certain distrust for centralized powers and militias, and this is no exception. The organization has been criticized for discriminating against establishments that don't contribute, but Syram has denied these allegations.
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*Commander - The person responsible for running the militia. Ultimately answers to Matriarch Syranis. The current commander is Syram Arius.
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*Sergeant - Experienced full-time professionals that lead rapid response teams and coordinate defensive action.
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*Corporal - Experienced and reliable part-timers that take part in rapid response teams and patrol the town.
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*Reservist - The bulk of the militia's manpower. They only see action in case of an invasion or other large-scale threat. Still expected to participate in regular militia training.
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*Recruit - New militia members undergoing training. After training is complete they will either become part of the reserves, or start an evaluation period for promotion to Corporal. During this period they will participate in patrols, but only under the supervision of a higher-ranked militia member.
  
== Members ==
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==Facilities==
=== Current ===
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*[[Freedom Falls Militia HQ]]
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==Members==
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===Current Members===
 
* [[Syram Arius|Cmdr. Syram Arius]]
 
* [[Syram Arius|Cmdr. Syram Arius]]
 
* [[Marianne Jensen|Sgt. Marianne Jensen]] (Gunship Pilot)
 
* [[Marianne Jensen|Sgt. Marianne Jensen]] (Gunship Pilot)
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* [[Mian T'Veki|Cpl. Mian T'Veki]] (CQC Biotic)
 
* [[Mian T'Veki|Cpl. Mian T'Veki]] (CQC Biotic)
  
=== Former ===
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===Former Members===
 
* [[Prerix Falten|Cpl. Prerix Falten]] (Dead)
 
* [[Prerix Falten|Cpl. Prerix Falten]] (Dead)
  
 
[[Category:Organizations]]
 
[[Category:Organizations]]
[[Category:Freedom Falls Organizations]]
 

Revision as of 18:01, 22 August 2020

The Freedom Falls Militia is the organization responsible for defending the town of Freedom Falls from threats to its peace and stability, both external and internal.

History

In 2149, the spaceport town of Freedom Falls, then Valarmi, was hit hard by a local warlord that had sprung up in the wake of Aite's independence. The invasion was repelled, but at the cost of many lives and the destruction of much of the town. It had become woefully clear that the Syranis Foundation's small security force was insufficient to keep the growing settlement safe, and with the losses they had taken, the situation was acute. Knowing that something needed to be done, Matriarch Syranis organized the creation of a town militia, bringing in off-world consultants to train volunteers, while letting the Foundation's private security force serve as a core of professionals that could be called upon when needed.

Current Activities

The Freedom Falls Militia exists to protect Freedom Falls and keep the peace. It is funded by, and ultimate answers to, the Syranis Foundation, but operate largely under the direction of its current commander, Syram Arius, a trusted security consultant that has worked with Matriarch Syranis in the past. The primary duty of the militia is to stand ready to defend the town in case of an outside force threatening it, but they also respond to violent incidents or other disturbances in the town, and patrol to keep the peace. The militia are peacekeepers, not a proper police force - they rarely investigate crimes or perform active operations against criminal elements, unless these are deemed a threat to the town as a whole. Day-to-day activity mainly involves intervening if violence erupts in the town.

The militia will sometimes jail individuals for short periods, generally while deciding what to do with offenders, or simply to give offenders a chance to cool off if they are deemed to not be a future threat. There's no long-term incarceration in Freedom Falls - offenders may be required to pay fines or be exiled, depending on the severity of their crimes. Individuals unable to pay their fines may be turned over to the injured party. In rare occasions, where individuals are deemed a serious threat to the safety of the people of Freedom Falls and no other solutions present themselves, the militia may elect to execute the offender. This is not a common occurrence, as such individuals rarely surrender when confronted by militia personnel. The militia sometimes issues bounties on disruptive or dangerous individuals that have managed to avoid arrest.

Individuals seeking, say, the return of a stolen item, justice for a killed loved one, or protection for their establishment, cannot rely on the militia, and are expected to seek out private contractors for their needs, be that a security firm, a private investigator or a bounty hunter. Organizations operating in Freedom Falls are expected to maintain a relationship with the militia to avoid misunderstandings and ensure potential militia intervention can proceed smoothly and safely, this is especially important for mercenaries and other armed professionals.

Ranks

  • Commander - The person responsible for running the militia. Ultimately answers to Matriarch Syranis. The current commander is Syram Arius.
  • Sergeant - Experienced full-time professionals that lead rapid response teams and coordinate defensive action.
  • Corporal - Experienced and reliable part-timers that take part in rapid response teams and patrol the town.
  • Reservist - The bulk of the militia's manpower. They only see action in case of an invasion or other large-scale threat. Still expected to participate in regular militia training.
  • Recruit - New militia members undergoing training. After training is complete they will either become part of the reserves, or start an evaluation period for promotion to Corporal. During this period they will participate in patrols, but only under the supervision of a higher-ranked militia member.

Facilities

Members

Current Members

Former Members